When i did the marketing-illustration for Bigpoint the original briefing and what was done in the end greatly varied. These are the initial steps and iterations that were then thrown away for a restart. The first sketch done by me was really bad, but it was done just an hour or so after i had received 8 stitches on my drawing hand after a house work accident. So i was trying to paint with a […]
My last and latest job for Bigpoint. At the end of last year right before the holidays i was asked to produce another promovisual for one of Bigpoints games. Unfortunately there was some time pressure on the piece and i had already been booked for another job for the first weeks of january, so i had to give it out of hands before i was able to finish it to my personal liking. As you […]
Originally intented to be a guiding sketch for 3D-artists to build upon it ended up being used almost exactly like this on the website. Only after launch the team found the time to iterate and improve. But the visual never got finished the way it was intended to be done. A great help and providing basis for my quick color work was the character-sketches Aaron had done. Aaron’s a great concept artist, go see his […]
Some Banner-Sketches for BSGO from when i was with Bigpoint. Never went any further. One of the few times i got to work on images. I still like number 03.
Another one of the illustrations i did for Bigpoint. Its one of two character artworks that had to be done. Since it is in use on a variety of banners i can show it now. I’m still quite happy with the result also considering how fast it was done.
I mentioned in my feb-march-recap that i did some illustrations for my former employer Bigpoint. I had lunch with some of the artists there today again and they told me that one of the visuals has been put to use and i can therefore show it to you know. It’s the second of two visuals, a battle between two ships out of the Pirate Storm universe. This image took me quite a while (i think […]
While waiting for feedback on a small book illustration today, i dug out a sheet with seamonster-sketches i did last year at Bigpoint. I rushed out a bunch of sketches because the concept artist on monster duty suffered a bit from brain drain and i wanted to provide them with a few new ideas. Some of my sketches were actually fleshed out into full concept artwork and converted into a 3D-model. But i don’t know […]
A few hours of doodeling went into this one. The ship depicted is one that i had to paint for the Pirate Storm marketing images that i mentioned earlier this day. It’s called “Fullmoon event ship”, so i painted it in a night scene instead of the caribbean daylight scenes that i had to paint for the visuals. I actually painted it a bit brighter and with a range of vibrating colors in the water, […]
Time flew by in the last weeks. I’ve been quite busy, worked 7days a week mostly and of course let the daily sketch and many other things i wanted to do slip by. Sorry for that. We still have a few days of march left, but i already know what i’ll be working on in these days and with that little room for suprises i can write up the summary for the last two months […]
Concept Artist, Plein Air Maler, Story Board Zeichner und immerhin für fast ein Jahr mein Arbeitskollege bei Bigpoint. Concept Artist, Plein Air Painter, Story board artist and for almost a year my colleague at Bigpoint. Darios Portfolio Darios Blog Dario @ cghub Dario @ deviantart Dario@gameartisans Darios rep