St George the dragon slayer
Who ever said that dragons had to be creatures of flesh and blood?
Daily Sketch #6
Who ever said that dragons had to be creatures of flesh and blood?
Daily Sketch #6
I registered at deviantart yesterday, hope to see you there!?
bagatzky.deviantart.com/
Wishful thinking.
For warmer temperatures.
I’m a bit off my rythm due to the late nighter, but here’s todays sketch.
Daily-sketch #5
This one started out as a quick sketch but then i scribbled and colorized all night until 6am just to change the colors and lighting again, after a couple of hours of sleep but with fresh eyes.
I think I’ll have to dust off my bristol paper sheets and train my analog brush/ink work. I don’t like doing Lineart like that in Photoshop. It just… lacks… charm.
And it’s a pain in the ass to do all those straight lines in 3point perspective. Seriously!
One of my favorite erotic art-tumblr’s accepted my submission. Thanks a lot for your kind words!
Eros Art
And Duc added it to his tumblr even before. Thanks mate!
I smile a lot
Haiko uploaded three of the 13 illustrated cards to boardgamegeek and they got approved over night. The game has been published already under the name “Utopian Rummy”. I illustrated a revision of the game, new design and changes to the rules. This new version will be published as “Plato 3000″. As soon as there’s a standalone page for Plato 3000 I’ll add the link.
Card design by Haiko Günther, all illustration by me.
Utopian Rummy|Farmer @ BoardGameGeek
Utopian Rummy|Fisherman @ BoardGameGeek
Utopian Rummy|Philosopher @ BoardGameGeek
That’s sort of how it feels like if i go out these days. Knocked out cold by fierce temperatures.
Daily Sketch #4
January is over. The first month of being a freelancer again after one year of employement as Lead Concept Artist. So how’d it go?
Pretty good actually. But i have to start with the end of december.
By the end of december i had signed a contract with a new art-rep. He’s new but the contract was fair (quite unusual) and i’m confident that it will be a great relationship. He already gathered a stunning team of illustrators which should tell you a bit about how good the contract and the contact is.
At the beginning of january i worked on some advertising layout illustrations which unfortunately i won’t be able to show you for at least a year or two. It had some really strange motifs to be illustrated, but it was fun to do and a great start into the month.
After that i started doing some work on a private project together with my lovely girlfriend Maike and with help from Thomas Ulbricht of Lockruf.
I had to pause the work on the private project to do a test piece for a AAA-title. Seems like the test piece was well recieved and i will do more work for them in the following months. Can’t talk or show anything for at least the next 3 years. Sorry.
I did a small illustration for Anne Zender in exchange for some help with a business card for my brother, i posted the illustration a few days ago.
And after the test piece i spent the last 10-14 days illustrating a small card came for the Cambridge Games Factory – this job has been made possible by my friend Haiko, who’s doing the design work on the whole game. I’ll be able to show some of the illustrations in a few days or maybe even later this day.
For february right now i have a small book cover illustration on my ToDo-List, a movie poster, another illustration for Anne, more work on the private project and more concept art. But it’s just the first day of february, so things might change.
I’m looking forward to making a thought-through illustration out of this.
Daily Sketch #3
Decided that i will do one not-work related sketch every morning as a warmup. This is todays.
Eine Kleinigkeit die ich Anfang des Monats für Anne gemacht habe im Austausch für ihre Hilfe an einer Visitenkarte.
A little something i did for Anne earlier this month in exchange for some help with a business card.
Das ging schnell nicht wahr? Tja scheint so als würde das Maintenance-Plugin nicht verhindern dass Posts über den RSS-Feed rausgeschickt werden, d.h. diejenigen von euch die meinen Blog via RSS verfolgen dürften sich wundern was hier passiert.
Schauts euch an. Ich hab noch nichts am Design verändert, bisher habe ich lediglich Theme-Funktionen und Plugins ausprobiert und angefangen meine Freundesliste in das Artikel-System zu übertragen.
Dann muss ich das wohl in aller Öffentlichkeit machen. Tut mir leid.
That was fast, wasn’t it? Well it turned out that the maintenance plugin doesn’t stop the rss-feed from functioning, so those of you watching my blog from afar might be wondering what’s going on.
Well have a look. I didn’t tinker with the design yet, just testing out functionality, testing plugins and transcribing my friend-list to the new, post-driven format.
Seems like i have to do the working in public. Sorry ’bout that.
There isn’t much to this image. I painted it a few weeks ago. Another take on giving story hints in illustration work.

I wish you all a merry christmas and a great festive season. I hope to be able to share some insights on what’s going to happen in 2012 when we come closer to New Years Eve. Its going to be an interesting year!
Don’t forget that Daniels Wormworld-Saga will continue on Dec. 25th. That’s one big Christmas present for us all: The Wormworldsaga
I did the following images yesterday and today as a sort of experiment. I’ve been a fan of Bernie Fuchs, Coby Whitmore, Jon Whitcomb and the magazine illustrators from the 60s since i first saw images from them (which sadly is not so long ago).
I also took inspiration from Charles Vess whose artbook i bought last week in a local comicshop and who seems to be an admirer of Aubrey Beardsleys work as myself.
And than there’s a little bit of Tadahiro Uesugi in there as well… along with all the other artists i favor.
I wanted to see how the above mentioned illustrators (not so much Aubrey in here) might leave a mark on my way of painting.



Personally i like the pool murder image the best. Nowhere to run – which was the first – shows too much lineart and too little painting, and by that looks more influenced by Tommy Lee Edwards stuff (which might be due to the fact, that i read his comic “Turf” on the weekend).
The easy life on the other hand went to far in terms of realism on the car, the buildings and the overall colorscheme.
I’ll conduct more experiments in that direction, since it is one sort of illustration that i have been eager to learn and do more since some time. Maybe i even get an author to provide me with a nice little short story, so that i don’t have to make up crappy titles any more!
And a little b/w-sketch which has nothing to do with the above posted experiments, other than that i used the same brush for the lineart that i used for most parts of the paintings.

Those of you very close to me already know, that i decided to leave Bigpoint some time ago. Today was my last day.
There’s very little for me to say about it. I was able to work with 19 concept artists, i came in contact with many more artists througout the different fields, I met tons of great people and we have done some great stuff together. But…
The following image has been my desktop background ever since i joined the company.
For me at least it contains most of the reasons why i decided to take the unforseen job-offer to work at Bigpoint as the lead concept artist, one year ago, and leave 8 years of solo fighting freelancing behind.
It also contains all the reasons at the end, why i decided to leave the company again.

It might not make much sense to you, but i won’t explain it further.
I don’t know yet what I’ll be doing in the future.
I have lots of ideas, some of them totally unrelated to illustration. Maybe I even have a start up in me.
I just started learning HTML(5)/CSS(3)/Jquery/Ruby… on saturday night, over at teamtreehouse.com.
Bryn Chainey has been working on a first draft of a story we want to collaborate on, and i’m excited about that.
I’ve been talking to lots of people about game ideas, but so far it’s only been talks and ideas and words come cheap ![]()
And i’m totally open for suggestions for.. whatever.
So. That’s it. While you’re reading this, i’m out having a little sent-off in some bar with the guys i worked with closest.
Interesting times again.
It’s becoming an almost annual thing that i try to figure out what my website and my blog should look like. Actually until now i mostly acted on impulse and just changed stuff when it felt necessary, but never thought of long term use and appeareance. Because i recently registered at mindmeister and because i hope to have mentally matured a bit, i thought this might be a good opportunity to approach things differently. So here’s my first try on puzzling my “web identity” together. What do you think?
It’s unfortunate that mindmeister right now doesn’t allow for other visual organization than the “star”-organigram, I’d love to transfer this information into a different, more creative briefing like sheet when i’m going to approach web designers to get some quotes.
and because mindmeister allows embedding, i’m going to try this here and open this map for everybody to add/edit and experiment:
Letzte Woche schrieb mich dasMagazin an ob ich einverstanden wäre, wenn sie eine meiner Illustrationen für ihre Dezember Ausgabe nutzen würden. Natürlich war ich einverstanden, allerdings ist die Illustration schon ein paar Jahre alt und ich wollte zumindest noch etwas neues vorschlagen. Also hab ich Sonntag abend noch schnell ein paar Skizzen gemacht, die aber leider nicht genommen wurden. Naja kann man nix machen.
So oder so wird eine Illu von mir die Dezemberausgabe schmücken. Bin gespannt.
Engl:
Last week the german magazine dasMagazin contacted me and asked if i would allow them to use an illustration from me for their december issue. Of course i agreed, but since the illustration is a few years old i at least wanted to suggest something new. So i sat down saturday evening and did the following sketches, unfortunately they weren’t approved.
But nonetheless the december issue will feature my illustration on its cover. I’m looking forward to it.





She trembled for a moment. Was it supposed to be this troublesome? Nobody had warned her about all this. She got worried. “If this was to be expected, they surely would have told me”, she thought. “This can’t be right. This is so odd.”
But trembling is not falling, and so with little doubts she continued with small but steady steps to climb up her way. Her destination in an arms length reach. Or so she thought.

Does the word “pleasurous” even exist? It should. sounds pretty good ^^
not the only thing i drew yesterday evening after work. but the rest will follow at a later date because so far, it’s a 24panel comic which i will certainly not be able to finish so fast in just 3 hours after work.

More training, somehow i started drawing a hound, failed at it and than stuck with training drawing basset hounds.
F for Free
R for with reference

It has been awefully silent on this blog for the last couple of weeks again. The reason is that after some troublesome times at work i found myself in a state of immobility. I lost all motivation to do anything. Wouldn’t draw or paint and there were only to states of mind: Reaaaally really angry or really depressed.
Thankfully and with the support from Maike i was able to start crawling up again from this pit. I got my equipment back home again, so that i can draw a bit every evening and changed something more major but i can’t speak about that just yet.
I wasn’t confident about sharing those sketches, because they are not “good enough”. But since i always shared the good as well as the bad ones from my sketchbooks, i decided to do it with these sketches as well.
I still feel mentally handicaped, but looking at this sheet i’m starting to get my confidence back that i will make progress. Hopefully fast ![]()

At some point when you’re good at doing something, it doesn’t matter if you like doing it. It is expected of you that you continue doing so, because you are just so damn good at it.

1000px sized version
It took me about 14h to complete, from white canvas to this.
This time the reference map consisted of images from Arthur Hacker, Fausto Olivares, Frederik Marinus Kruseman and Mother Nature

-You look bad, Herald, she said.
Beauty was never a requirement he answered, not when i was made king nor when i was made slave.
-What a shame.
Did you come here to mock me or to set me free, witch?
- Can’t i do both?

Another mindless Speedpainting


Wie gestern bereits gesagt, habe ich auch für dieses Bild Sargents Chess Game als Referenz benutzt, aber nicht nur das. Hier meine für das Bild angelegte Referenzpinnwand. Neben Sargent finden sich darauf auch mehrere Werke von Peder Mork Monsted, John William Waterhouse und Ruan Jia.
Die beiden Fotografien von asiatischen Frauen sind aus der Google-Bilder Suche entnommen, leider ohne Urheberangaben.
Ach ja und rechts bin ich.


I am referencing John Singer Sargents Chess Game a lot lately, it’s interesting to see how different the results turn out to be. You’ll probably wouldn’t have thought that the Chess Game was a colour ref for this image, but in the one you’ll get to see tomorrow it will be more obvious I think.
I am officialy on vacation right now and originally planned to spent my time wisely on something more valueable, but because there’s a lot of stuff going through my mind right now the pictures i do produce while on vacation turn out to be … more of a occupational therapy, unfortunately.