Hamburg – 15 may 2012
The GREY has Hamburg in its grip. Again.
The GREY has Hamburg in its grip. Again.
Some relaxing drawings i did despite increased sleepyness due to heavy antibiotics which should finally rid out the cold/nasty virus-infection that i’ve been carrying for weeks now.
Pete Philly – One
Chef Special – One for the Mrs.
Helios – Ayres, Eingya, Unleft, Unomia (Urlaub!)
Collapse Under the Empire – Shoulders & Giants
Russian Circles – Geneva
Lisa Hannican – Sea Sew
Two Steps from Hell – Invincible
Steve Jablonsky – Gears of War 2, Gears of War 3
Queens of the stone age – Songs for the deaf
Blueprint – Adventures in Counter-Cluture
This depicts one of my earliest memories of me drawing. I not just remember standing in front of the TV drawing as fast as i could, but also how i prepared myself for the event.How i assembled the tools, got the paper ready and sharpened some pens – because when the show was on, there was no time for sharpening!
a little something i did yesterday for the slideshow of my art-rep.
Another one of the illustrations i did for Bigpoint. Its one of two character artworks that had to be done. Since it is in use on a variety of banners i can show it now.
I’m still quite happy with the result also considering how fast it was done.
aus aktuellem Anlass.
Fullres
I mentioned in my feb-march-recap that i did some illustrations for my former employer Bigpoint. I had lunch with some of the artists there today again and they told me that one of the visuals has been put to use and i can therefore show it to you know.
It’s the second of two visuals, a battle between two ships out of the Pirate Storm universe. This image took me quite a while (i think i did the first visual in half the time and it still looks and works better) and only came to a “succesfull” end through hard, forceful labour. I was “in the zone” with visual 1 when i was ordered to stop with that and instead start working on this one. If you’re an artist you know how hard it can be to switch from one image to another in the middle of things. Especially when things are just flowing and you’re trying to follow a vision.
So hard it was with this one. I spent many hours trying to figure out how to “fix” it, trying to create a somewhat cool visual while having the feedback of the client in mind and of course the future use of the piece to consider.
This visual will basically never be shown on its own. You will get to see bits and pieces on banners, on landingpages, in newsletters and so on.. but only pieces. Therefore the image had to be painted in parts and layers, lots of reusable layers.
I also added some examples of how it has been used. As you can tell this visual actually isn’t ideally set up to be used like that, the landingpages are quite crowded and hard to read. But those two examples also are the first two of many many many more to come landing pages. And experience shows that the first ones are the crappiest, because it’s a new visual and the landingpage artist has to get a feel on how to use the new material first. But it just shows so well that adding more and more explosions and other stuff doesn’t really help – at least in my opinion.
The numbers though seem to indicate that the visual doesn’t do too bad and helped to increase the view2reg-activity. Which is great, because even if i’m not all too happy with the result, it would only be really bad if the client was dissatisfied. Which fortunately for me, he isn’t.
The design of the ships wasn’t done by me, but provided by Bigpoint. They exist as actual in game assets. I don’t own credit for those.
While waiting for feedback on a small book illustration today, i dug out a sheet with seamonster-sketches i did last year at Bigpoint. I rushed out a bunch of sketches because the concept artist on monster duty suffered a bit from brain drain and i wanted to provide them with a few new ideas.
Some of my sketches were actually fleshed out into full concept artwork and converted into a 3D-model. But i don’t know for sure which ones are now actually in game.
Interesting thing though, i really like working with quick rough sketches on ever growing sheets. Doesn’t matter if its prop concept art, monsters or medieval armor pieces… i start with one row and then the sheet just keeps growing. I really enjoy working like that. Spending my time on exploration instead of polishing.
Friday night, after 10pm, what a great timing to launch an experiment shop.
I just launched a society6-Shop, right now it only features one motif, but there will come more. I promise.
Here’s the first image that i’ve created and uploaded to society6.
I’m also looking into/hoping to find somebody to help me make some Shirts out of this/and other motifs.
And there’s another blueberry muffin illustration.
A few hours of doodeling went into this one. The ship depicted is one that i had to paint for the Pirate Storm marketing images that i mentioned earlier this day. It’s called “Fullmoon event ship”, so i painted it in a night scene instead of the caribbean daylight scenes that i had to paint for the visuals.
I actually painted it a bit brighter and with a range of vibrating colors in the water, but desaturated the piece at the end because it looked better.
Time flew by in the last weeks. I’ve been quite busy, worked 7days a week mostly and of course let the daily sketch and many other things i wanted to do slip by. Sorry for that.
We still have a few days of march left, but i already know what i’ll be working on in these days and with that little room for suprises i can write up the summary for the last two months already. I’ll also add a few sentences of conclusion to my first quarter of freelancing after my employement.
In february i did some mood concept art for the same game that i worked on in january, i did some advertising work for a german car manufacturers trade fair booth, one book cover illustration for which Felix Mertikat provided the sketch and the contacts and one book interior illustration for a book due in the first quarter of 2013. A healthy mixture of jobs i’d say.
March however i did one major job for Bigpoint – my former employer. I did four illustrations supposed for Pirate Storm’s marketing efforts. Interesting job in many ways, i did more illustrations for Bigpoint in this month and as a freelancer than i did in my one year of employement as a Lead Concept Artist there.
Besides that job i also worked some concept art again (props for a new title) and will continue to do more concept art (but for another title again, character designs this time) in the coming days.
I won’t be able to show the concept art for years, I’m not allowed to say for whom or for which titles i work as well, sorry.
The book cover and marketing illustrations i will be able to show as soon as the publishers have shown them, in a few weeks i guess.
As interesting as it is to read my vague descriptions on what i worked, i guess it might be just as interesting what i didnt work on and maybe why those jobs didn’t happen.
I didn’t do:
A CD booklet illustration – got an e-mail, responded with a cost estimate, didn’t hear back.
4-10 frame Storyboard – I didn’t have the time for it, it was one of those “we need someone right now but can’t brief you until late this day and need it done tomorrow”-calls.
3-12 frame Storyboard – the agency didn’t agree to my cost estimate. As it is often the case the agency wanted to ensure my service for a job of “probably 3-12 frames” to be done “from thursday to monday morning” with the briefing “probably on thursday afternoon”. Now that’s a lot of variables and so i responded as i always do, that i would love to do the work but with such uncertain circumstances i can only offer to be booked per day. They didn’t want to go for that. They wanted to know a per frame price while all the details besides the deadline where entirely unsure. I couldn’t agree to that and so we parted ways.
An 8 frame animatic – basically the same issue as with the before mentioned storyboard.
A double page spread illustration for a companys annual report – the client decided to go with an photography instead of an illustration.
3 Advertising illustrations – another “can you start now, we need it on monday”-job, but i was again busy with something else so i wasn’t able to take it.
a board game illustration job – i only got rough numbers and theme description of illustrations that where to be created, it was something like 1 large box-artwork, 1 board field artwork, 12 card illustrations, 6 small artworks for promotional and game manual purposes, including all usage rights. I delievered a cost estimate for a good 16 workdays and got laughter in return. I was offered 2400$ for the job and decided to not take it.
A food packaging illustration – i can only guess that the client didn’t want to spend the money for licencing the artwork of a well known american illustrator that he favored and therefore asked to have it copied with as little alteration as possible. I explained that a slight alteration is basically fraud/art theft, declined but offered to do a new illustration in the style and as an homage to the american illustrator instead. I didn’t hear back from them.
Another CD-packaging illustration – i didn’t know them and they only offered fame and fortune and good karma in an e-mail that didn’t even spell my name correctly.
A staff-portrait illustration for a company – i unfortunately didn’t have the time for it.
Storyboard coloring – Didn’t have the time.
That’s it so far.
It was a good first 3 months and i wouldn’t mind continueing like this for the rest of the year. I like the mixture of doing concept art, some advertising and some other illustration work. I like the jumping around from project to project as well and the different things that i have to focus on. While doing concept art often requires me to do research and learn about culture, the print/fine illustration jobs require me to look at other illustrators works, learn from them and adapt. Advertising is advertising, not much to it.
I don’t regret going back to freelancing. After this first three months i still have to see a downside to it, everything is going well and i just hope that it continues to do so.
For april i don’t have any jobs in my schedule right now, i might be doing some illustrations for a website and maybe for another book, but that’s not sure right now. Also maybe some more concept art, but that also hasn’t been decided yet.
If i find myself with too much time at my disposal i want to work on my portfolio, start with the development of a small phone game and/or start reviewing some of the many artbooks that i have (i need to raise an inventory for the insurance company anyways, since the collection exceeds the coverage of the “usual insurance client”). And many other small or big projects that i can invest time on. It certainly won’t be boring, whatever happens.
#17 Just some random doodles.
I spent the weekend in Berlin, spending my birthday at the Dr.Sketchy-Exhibition, doing some research in the ethnological museum, drawing a lot, enjoying the nice weather etc.
Since grooveshark isn’t available in germany any more, i had to find other ways to find and listen to new music. So i “discovered” bandcamp and i love it. It’s too easy to find new music and buy it. And quite often you can set a price yourself, also all money goes directly to the musicians, which i think is great. I spent a lot of money on CDs because i don’t want to rip off fellow artists, but how much of what i paid actually makes it to them? I guess it’s not much.
Here’s what i bought in the last three weeks.
Grita Goldstein – Grita Goldstein (free)
Darren Korb – Bastion OST
Blue Sky Archives – Plural & Blue Sky Archives EPs
Eaten by bears – teeth
Ben Caplan & the casual smokers – in the time of the great remembering
I Build Collapsible Mountains – The Spectator & The Act
The Oh Hello’s – The Oh Hello’s
Kasper Rosa – First Breath. First Blood. & Coronal Mass Ejection
freelancing would look more like this!
#14
#13
I’d love to share some insight on what’s going on with this one. If i had any myself.
There’s number 12, even though i enjoyed the Immortal Iron Fist Comics by Brubaker/Fraction/Aja i never really could take the guy serious.
#11
I still struggle with simplistic stuff like this. But i enjoy it so much. Have to take out the Charley Harper book once more.
I’m so bad at doing regular things besides work. Sorry. I have to force myself to not just work but take time to sketch. Here’s another one.
#9:
Daily Sketch #8
Who ever said that dragons had to be creatures of flesh and blood?
Daily Sketch #6
I registered at deviantart yesterday, hope to see you there!?
bagatzky.deviantart.com/